You have just opened another public beta of Skidsville --> made originally by MacLur3 in 02/03.

Additions since previous:
-moved the jeep and sped up turret speed slightly
-added forklift
-juggled many textures and adjusted even more
-added text lights
-added some cans and skids
-brightened it up
-added some details to roof and outer walls for vis blocking
-b11
-adjusted layout further
-made part of trailor breakable
-made most piles of skids climbable
-updated .mat
-placed skids on roof so Borg doesn't hurt his knees when he jumps off the roof
-sped up turret further
-made some skids breakable
-made it easier to get in and out of bathroom hole in wall
-b12
-made slight architectural adjustments to roof entry windows
-adjusted some skid piles to make them more climbable neer jeep
-added loc, res and updated mat files


Extract to action dir


*All of the textures used are my creations except for the Valve ones.

At this time I have to forbid the use of any of the textures in skids.wad. For now, To maintain the uniqueness and to avoid over-redundance in  ahl maps this is my decision for now. 

*The models I'm currently using for the .ini are obviously not mine either, thanx to the a-team for those! 

***Also huge thanx to the a-team for their support in so many different ways I can't even keep track!***
***Without them there would never have been any map from me!***
***Thanx valve for the game and all that goes with it!

This level or anything in it is not intended for the purpose of sale, and any use beyond the ahl serving community is strictly prohibited!

***And a special muchos gracias to all those who take the time to give me feedback, especially the Action Styles Clan and Borg

If someone feels the need to contact me (MacLur3) : maclur3@hotmail.com