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Map Information
Title		:  Hill Air Force Base
Author		:  Hitman (aka Zhukoyev)
Email Address	:  dvorak117@hotmail.com or zhukoyev@bellsouth.net
Filename	:  sc_airbase.bsp
Filesize	:  2.5 megabytes due to the many WAD files I used and decided to include in the BSP
Date		:  7/10/00
Description	:  You are a security guard at Hill Air Force Base when the Soviet military invades. It is your mission to protect the base using all means necessary.
Other work      :  marines, marines2, sc_city
Notes           :  The map sc_city was "inspired" by the completion of this level

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Player Information

Single Player		:  Yes (not recomended, you won't live long)
Deathmatch		:  No
Cooperative             :  Yes (highly recomended)
Difficulty Setting 	:  2
Map Type                :  Defense-Type (more like an onslaught, comparable to marines.bsp)
New Textures		:  Many
New Sounds		:  No
Players			:  1-4 Players - more make it much too easier

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Construction

Base		:  marines.bsp
Editor Used	:  Worldcraft 2.1
Build Time	:  hmap106.bsp was the very original version of this level, started in Oct of 99
Known bugs	:  None that I know of.
Compile Machine	:  Pentium II 350, 128 megs RAM
Compile Time    :  HLVIS 1056 seconds, HLRAD 110.79 seconds, HLBSP 9 seconds, HLCSG 17 seconds

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Distribution

	Don't use this level as a base. If you want the RMF or MAP files, ask me first, but I probably won't give them to you. The vehicles in the game are NOT mine, and I don't know who the authors are. However, I did re-texture the APC in the rear area and hollow it out so I could put some MP5's and 9mm ammo in there. I included the textures in the BSP because I didn't want a load of WAD files floating around, which would only make the download even bigger. 

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Special Thanks
	
	Thanks has to go out to the author of the ED_Terrain.wad file and to Cid's website for its free distribution of textures. And of course, to the Sven Co-op team for making the mod :)

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-Hitman
aka Zhukoyev