Name: A Underground Car Park Somewhere In NYC (final)
Desiger: Marcel P. AKA Jimmy the Saint
Maptype: "Dueling Berettas"
#Player: 2-6 (recommend)

Description:
A Police Chase is in Progress.
Date: 17th of July 1992 
Time: 9:12 AM
Location: Below the Streets of New York City.
Suspect: You
- accused because of planned killing-offense 
(presumably innocently)
Victum: David-Fred Lee (public attorney)

After a reckless chase through the streets of New York, 
you succeed in depending the police in a parking garage.   
However it won't last long, until the NYPD find you 
and bolt the entire block.  

As that happens, you are forced to yield and to hope, 
that the police believe your innocence and accept the collected proof.  
But that won't happen, because unfortunately the real murderer, 
who has adhered the crime to you, is also under the police official 
and he wants to prevent at all costs that you deliver him.
Since you know, that the murderer himself leads the operation to your arrest, 
you are yourself sure, that you will not survive a confrontation with the police.   
Therefore, you wait in the garage, to wait what happen.  

You hear about everywhere the loud sirens of the cars 
and the shouting police Officers that tell you
to come out with your hands above your head.
And suddenly, you hear the voice of the murderer between all the foreign voices, 
that calls after you and tells you to give up. 
He declares you, other way you will be killed. 

But think twice... 
The other way, the gunfight, is your one and only chance 
to survive and proof your innocence.
Because all he wants is to carry you back home in a bodybag.

As you choose the "Other Way" you see warm sunbeams coming throught the rusty windows.
While this happens, you get flashbacks on the old lovely times and 
you think about a new beginning in your life.
Maybe with your wife, which left you because of the circumstances...  

So the final Bloodshed begins... 


------- MORE -------

I Would Like To Extend my thanks to:

the creators of Wally 1.53b,
Valve Software, the Redeemed Assassins
and all Beta Testers which helped me
to release the final version of this map.

Most of the Textures have been taken from:
			
the original	halflife.wad
		xeno.wad
		opera_tex.wad
		
and the officialy released 		
		texturepack of max payne


Additional Textures by:

Jimmy the Saint -
		operamovies.wad
		chinaswat.wad
		chinapayne.wad
		hongkongtex.wad
		industrial2.wad

Extra Textures: matke.wad

Background Music/Sounds:
					some soundfiles are taken from Halflife and The Opera Mod
					
					streetamb,
					citynoise1.wav and
					citynoise2.wav are taken from Counter Strike Mod

Additionaly Soundfiles/
City Ambience Sounds edited and arraged by:
Jimmy the Saint -
					trainpass.wav 
					caralarm.wav
					sirens.wav
					carpassby.wav
					siren01.wav
					citytraffic.wav		
	

--------------------
FINAL MAP VERSION 1.2c (30.06.2002) - NO MODIFICATIONS ARE PLANED FURTHER

SUPPORT
if you ll realize any Errors on this map - report to masterpdisaster@gmx.net -
or give me just some feedback
______________________________________________________________________________
