MountainHamlet
HLDM Final
By mawibse 
MountainHamlet@home.se
http://here.at/mountainhamlet
http://mountainhamlet.cjb.net
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Installation:
Extract with paths into your Half-life folder.

If that fails here's where all the files should go:
(If a folder don't exist create it.)
Half-life\Jumbot\wpfiles\mountainhamlet.jrf
Half-life\valve\gfx\env\ .tga (six files.)
Half-life\valve\maps\ .bsp, .res .txt (three files)
Half-life\valve\models\mountainhamlet\ .mdl (ten files)
Half-life\valve\sound\ambience\mountainhamlet\ .wav (eighteen files)

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I recomend that flashlights are allowed since all indoor lamps are breakible.

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Used stuff by permission from: 

Belialspawn     For the bell.mdl and special thanks to 
                PlayingKarrde for letting me use Belialspawn's stuff.
                Goto: www.planethalflife.com/bushido for more cool
                things from them.
60secs          eric@rfront.com of the Russian Front Mod http://rfront.stomped.com/ Textures.
Cris Ashton     macmaninfi@aol.com Textures.
Deimos          www.flfmod.com the palma.mdl
DigiChaos       DigiChaos@hotshep.com The chicken/feather.mdl and Textures.
Mike Rosser     sounds for pinballmachine.
Muz             fluxion@ii.net textures.
ravensoft       www.ravensoft.com Hexen II textures.

Free stuff by and edited upon: (mostly found at wadfather)

Evile           Dick's (building1.wad)
fingers         fingers@mail.planetquake.com (ik2k.wad)
Relic25         http://www.deltatraining.com/relic25/
MikeZilla       MegaMikeDeus2.wad
Crista Forest,  aka "CD Warrior" csforest@planetunreal.com
A_Yiffy_Unicorn Gunrack.mdl
DirtyDucks      ak5.mdl

Sky maps: 
Morning: cliffedge512 (edited) by Nick Coombe (crinity@email.com, http://www.planethalflife.com/crinity)
Night:   fullmoon [WTF?]MoOg     http://wtf.game-edit.com/

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For exelent feedback on alpha 1:
TroZ

A realy big thanks to Mikee for his patience and understanding of my constant delays, and to the exstensive beta feedbacks and bug reports. Not to mention helping me getting the bell.mdl.

And Scary Jeff for his masterfully done Jumbot file.

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Known Issues:

Very tight at some places.
Uses 4mb texture memmory. (not the 2mb as is HL standard)
Takes long time to load. (due to lots of textures and enteties)
Annoying edges you constantly fall to your death from ;-)

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Some Tech stuff for HLDM version_

10473 faces
485 of those are hint faces
739 point enteties (all versions)
307 solid enteties
133 unique textures. 
compile settings:
hlcsg.exe -high  -wadinclude mawibse.wad
hlbsp -maxnodesize 4096 -high
hlvis -full
hlrad -bounce 2 -extra -sparse -notexscale -smooth 20
rmf filesize 4 461 KB
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Copyright issues:

If it was up to me you could do what ever you wished with this.
But it's not just up to me, anything you want to use from this distribution file
must be checked against the "Used stuff by permission from:" section to not 
violate any copyright issues.
And all stuff from the "Free textures by and edited upon:" must comply to each
authers wishes.