
=====================================================================
   Half-Life Map Spec Sheet
=====================================================================

------Story Line-----------------------------------------------------

	An industrial area on the south side of town is being shut down
by the CIA and is going to be demolished. The workers are striking 
back to keep the facotry so they can continue their drug trafficing
running. The workers got some suprises lurking.... in the shadows.

CIA: Eliminate all workers in the factory.
Workers: Protect your facotry with your life....... seriously.

------General Information--------------------------------------------

Title		: In The Shadows
Filename	: ahl_intheshadows
Authors		: Self_Destructive_Pattern
		: 
Authors Email	: self_destructive_pattern17@hotmail.com 
Home pages	: 
Description	: A industrial/city setting at night time.
Previous Maps	: 
Upcoming Maps   : 


------About This Map-------------------------------------------------

This map was a map of Dave J's [ www.planethalflife.com/davej.html ] I took it
and converted and added to it. I did all the entity work and retextured some 
and added a moving sky.
------Credits and Thanks---------------------------------------------

Dave J
Hondo
Plex
Karnage
UserErr0r
Diecast " my musical motivation "
------Texture Credits------------------------------------------------

TFC makers
Nay

------Additional Info, Tips, and Notes-------------------------------

Don't Look Down.
A Door only activates every 120 seconds

------Play Information-----------------------------------------------

Single Player   : No grunts or assassins, but you can play bots of course.
Deathmatch	: Yes.
Teamplay        : Yes.
LMS		: Yes.
Modification    : Action Half-Life
Map Description	: A industrial/city setting at night time.
How Many Players: 4+ (medium-sized map)


------Map Information------------------------------------------------

New Textures    : Yes
New Sounds	: Yes
New Models	: No
New Sprites	: Yes
New Skymap	: No

------Construction---------------------------------------------------

Base		: Dave J's open sorce pack
Editor(s) used	: Worldcraft 3.4, Zoner's Tools
Texture editors : Wally, Irfan I View
Compile Machine	: Pentium IV 512mb RAM
Compile time	: 10 Mins
Playtest time	: A few sessions


------Copyright-Permissions------------------------------------------
Ask Dave J. And others in whom i have mentioned in this file.