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Title                   : Hadley's Hope
Author                  : Andrew Wills
Scenario		: 
			  Marines: 
			  Your objective is simple: Kill all Infected Colonists, 
			  they have been inpregnated with an extremely deadly 
 			  xenomorph organism.
			
			  Infected Colonists:
			  Arm yourselves with whatever you can, and try to
			  survive, there may be a way to get the Alien out. 

			  Story:
			  The Colonial Marines have been sent in to find and kill all remaining Colonists from 				  LV-426. Nearly all colonists have been impregnated with a highly dangerous Xenomorph. The 			  Colonists believe that they are on the brink of discovering a way of removing the Alien 			  without killing the host, but the risk is too great to keep them alive. The Alien may 			  spread to Earth if this situation is not dealt with.

Beta Testers		: Plexor, Kaine, Tarus, Petes, MAULOr
Filename                : ahl_hadleyshope.bsp
Game			: Action Half-Life (ahl.action-web.net)
Author's Email Address  : andrew@wills47.freeserve.co.uk
Web Address             : http://www.47hassocks.freeserve.co.uk - The Action Half-Life Mapping Centre
Additional Credits to   : Valve Software, The guys who made Worldcraft, 
			  The guys who made Wally, The A-Team for making Action Half-Life.
			  Thanks a lot to Mloclam for his clamtex.wad texture pack which i used in some places 			  	  within the map and for the sound pack, which i used a number of sounds from. Cheers!
			  
* Play Information *

Single Player           : No.
Cooperative             : No.
Deathmatch              : Yes. 10-16
Teamplay                : Maybe.
Difficulty Settings     : N/A.
New Sounds              : Yes
New Textures            : Yes
New Models		: Yes and No - they come with Half-Life but had to be extracted from the .pak
New Sprites:		: Yes

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* Construction *

Editor(s) used          : WorldCraft 3.3
Known Bugs              : None (that ive found!)
Build Time              : 3 weeks
Compile Time		: ?
Notes:                  : -


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*Installation*

Extract all the files to the c:\ (or the drive which contains Half-Life)
Winzip will do the rest.

If something goes wrong, or you're not using subdirectories, then:
Place ahl_hadleyshope.bsp in: half-life\action\maps
Place ahl_hadleyshope.txt in: half-life\action\maps
Place ahl_hadleyshope.loc in: half-life\action\maps
Place ahl_hadleyshope.ini in: half-life\action\maps
Place rain1.spr in: half-life\action\sprites
Place thunder3.wav in: half-life\action\sound\ambience
Place neon.wav in: half-life\action\sound\ambience
Place ww_tunnel.wav in: half-life\action\sound\ambience
Place clock1.wav in: half-life\action\sound\ambience
Place wind1.wav in: half-life\action\sound\ambience
Place uplant1.mdl in: half-life\action\models
Place skeleton.mdl in: half-life\action\models

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Map Pimpage:
If you like this map then download "citywar2" and "metroclub" my other maps available from the AHL Map Depot.
And also look out for my next maps "Nakatomi", "Fury 161" and "Hard Boiled Hospital".

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* Copyright / Permissions (Legal crap)*

You may not distribute this file unless this text file is distributed, unmodified and 
complete with it. You may not modify this level nor may you use this level as a basis for 
your own map. You may not charge money for this level or distribute it with a CD without
first contacting me and attaining permission for you to do so.

