Never tell your password to anyone. Friday, September 25, 2009 6:17 PM - [FunnyFarm] Varinger: They tell me you had interesting hijinx to relate? 6:18 PM - jrayhawk: They are lying. In the meantime, can you download putty or install cygwin and ssh to createuser@piny.be? 6:19 PM - jrayhawk: I guess cygwin is probably a good idea if you want to screw around with git later. 'native' Windows Git is rather experimental. 6:19 PM - [FunnyFarm] Varinger: I used to have putty but I can't find it now : 6:20 PM - jrayhawk: http://the.earth.li/~sgtatham/putty/latest/x86/putty.exe 6:20 PM - [FunnyFarm] Varinger: Nah. I've forgotten enough for me to be just as well off trying cygwin 6:22 PM - [FunnyFarm] Varinger: The latest and greatest cygwin, or is there a suggestion as to version? 6:22 PM - jrayhawk: That's fine. 6:23 PM - [FunnyFarm] Varinger: Urg. Cygwin or Cygwin x? :p 6:23 PM - jrayhawk: http://www.cygwin.com/setup.exe 6:25 PM - jrayhawk: In the installer, hit next until you get a list of mirrors, select the http://mirrors.xmission.com one, hit next, let it do its thing, hit the 'view' button, andselect 'git' and 'openssh' for installation. [Also: vim and nano --Ed] 6:25 PM - [FunnyFarm] Varinger: How nice of there to be an installer someplace finally! 6:26 PM - jrayhawk: Don't fret too much about the rest of it; you can always go back and run the installer again later and it'll be willing to update stuff in place. 6:27 PM - [FunnyFarm] Varinger: Sounds like the AHL2 alpha 6:31 PM - [FunnyFarm] Varinger: Ohhey, c compilers! 6:31 PM - [FunnyFarm] Varinger: Just plain git? 6:31 PM - jrayhawk: Yeah. 6:32 PM - jrayhawk: The rest of the git packages are various graphical things you'd need the x server for, which is perfectly doable under cygwin, but involves a learning curve in the form of a window manager. 6:32 PM - [FunnyFarm] Varinger: That sounds a tad ironic. 6:33 PM - jrayhawk: Graphical systems are hard to describe in words, so they're kindof an instructional nightmare. 6:33 PM - jrayhawk: The command line, on the other hand... 6:33 PM - [FunnyFarm] Varinger: heh 6:34 PM - [FunnyFarm] Varinger: So where's piny.be and what's so special 'bout it? 6:34 PM - jrayhawk: It's a hosting service. You are a guinea pig. 6:36 PM - jrayhawk: Hit 'yes' 6:36 PM - jrayhawk: or type yes 6:36 PM - jrayhawk: whatever 6:36 PM - [FunnyFarm] Varinger: You're thinkin' graphically, teehee 6:36 PM - jrayhawk: I'LL THINK YOU 6:37 PM - [FunnyFarm] Varinger: Hello email address request field 6:37 PM - [FunnyFarm] Varinger: Do I have to use a real'n 6:37 PM - [FunnyFarm] Varinger: ? 6:37 PM - jrayhawk: No, not if you don't want. 6:38 PM - jrayhawk: It's a useful reference for me, but I don't have a useful means of enforcing it. 6:38 PM - jrayhawk: It's used in commit messages and repo ownership. 6:38 PM - [FunnyFarm] Varinger: repo ownership? 6:38 PM - [FunnyFarm] Varinger: Is that anything like resetting the password and sending the new one to the address? 6:39 PM - [FunnyFarm] Varinger: Oh 6:39 PM - jrayhawk: No. You will have to come to me personally to reset your password. 6:39 PM - [FunnyFarm] Varinger: repository? 6:39 PM - jrayhawk: Yeah. 6:40 PM - jrayhawk: Right now I am waiting for the initial repository piny import to happen, so it'll be about ten minutes before you can do anything cool with this account of yours. 6:40 PM - [FunnyFarm] Varinger: Will I need the address for much? 6:40 PM - jrayhawk: Which? 6:40 PM - [FunnyFarm] Varinger: The email address I input... Will I need it for anything I might think/want to do? 6:40 PM - [FunnyFarm] Varinger: Repositories don't sound like me 6:41 PM - [FunnyFarm] Varinger: Let alone codey/sourcey respositories 6:41 PM - jrayhawk: I'm not using it for anything at the moment. It'll probably eventually be used for password reset stuff, though that can also be done through me, and subscription to development lists so you can get emailed commit notifications and whatnot. 6:41 PM - jrayhawk: Well, it's not a code or source repository in this case, it's a repository full of AHL server stuff. 6:41 PM - [FunnyFarm] Varinger: Ah 6:41 PM - [FunnyFarm] Varinger: Sneaky 6:42 PM - jrayhawk: Let me know what your username is so I can give you write access to http://piny.be/ahl/ 6:43 PM - [FunnyFarm] Varinger: "Please, at least pretend to provide a valid email address." Teehee 6:43 PM - [FunnyFarm] Varinger: I had no way to backspace/delete! 6:43 PM - [FunnyFarm] Varinger: So I just put spaces in and hoped it'd truncate them : 6:44 PM - jrayhawk: Backspace should've worked? I guess I'll look into it. 6:44 PM - [FunnyFarm] Varinger: I tried backspace and delete both : 6:44 PM - jrayhawk: Ah, I see. Cygwin is nuts. 6:44 PM - jrayhawk: Oh well. 6:45 PM - jrayhawk: Looks like backspace works, but cygwin/Windows has elected not to blank the characters. 6:45 PM - [FunnyFarm] Varinger: Apparently even going back to typeover a letter gets a "stop screwing around" sort of message 6:46 PM - [FunnyFarm] Varinger: I just changed the v in varinger from upper to lower case 6:46 PM - [FunnyFarm] Varinger: And it told me "only letters, digits, udnerscores, periods, and dashes and not start with a dash" 6:46 PM - jrayhawk: good 6:46 PM - jrayhawk: huh 6:46 PM - [FunnyFarm] Varinger: But when I typed it that way from the get-go on the second chance, it accepted it 6:47 PM - [FunnyFarm] Varinger: I apologize in advance, as I will probably end up requiring a password reset soon after starting any possible use :p 6:47 PM - jrayhawk: Heehee. 6:48 PM - jrayhawk: It doesn't show you as having successfully created the account...? Did you get an error message? 6:48 PM - [FunnyFarm] Varinger: Is it normal that I see no cursor movement/letter creation when typing in a password? 6:49 PM - jrayhawk: Yeah. 6:49 PM - [FunnyFarm] Varinger: I haven't finished yet, but I can't tell if the things I'm typing are going through. Ah. 6:49 PM - [FunnyFarm] Varinger: After all the screwing around with the password, THAT's the one that works on the first try? Honestly. 6:49 PM - jrayhawk: hit 'edit' on http://piny.be/ahl/ and see if it works 6:50 PM - [FunnyFarm] Varinger: Seems to 6:51 PM - jrayhawk: Excellent. 6:52 PM - [FunnyFarm] Varinger: Is this supposed to be used like a fastdownload host? Or is it for some other purpose? 6:52 PM - jrayhawk: So the web interface is the 'primitive' means by which to edit stuff in that repository; adding a map, for instance, would involve uploading files in, like, eleven different places. 6:53 PM - [FunnyFarm] Varinger: Woomultiuploooooad 6:53 PM - jrayhawk: I think I'll host the fastdownload thing elsewhere so I don't draw too much suspicion on this one. 6:53 PM - [FunnyFarm] Varinger: Right 6:53 PM - jrayhawk: Anyway, the thing you probably want is to 'git clone varinger@piny.be/srv/git/ahl.git', but this will take a loooong time and should probably be done overnight. 6:54 PM - [FunnyFarm] Varinger: !gN 6:54 PM - [FunnyFarm] Varinger: And then after that, should it function like syncing? 6:54 PM - jrayhawk: After that, you'll have a working repository as a directory that you can add files to and then push your changes to piny. 6:54 PM - jrayhawk: Yeah, basically. 6:55 PM - [FunnyFarm] Varinger: Sowherestherestofit? 6:55 PM - jrayhawk: You have to push and pull stuff back and forth and occasionally you might run into conflicts that you have to manually merge, but being religious about pulling before making changes means that you'll almost never have to worry about that. 6:55 PM - [FunnyFarm] Varinger: Or do I have to type pony.be/ahl/maps/ or something into the address bar to change directory? 6:55 PM - jrayhawk: It'll do that. It also links to maps/ from piny.be/ahl/. 6:55 PM - jrayhawk: also: har har pony.be 6:56 PM - [FunnyFarm] Varinger: The index file (if that's what it is) might conflict with fastdownloading, wherever you DO set this up for use 6:57 PM - jrayhawk: Well, the cute thing is, the index.html only shows up on piny. Wherever I clone this repo to, it'll actually be a much simpler '.mdwn' file. 6:57 PM - jrayhawk: '.mdwn' files are compiled into html on piny itself. 6:57 PM - [FunnyFarm] Varinger: Ah 6:57 PM - jrayhawk: So normal directory indexing that httpds do will work fine. 6:59 PM - jrayhawk: Let me know if/when you get that git clone done and I can walk you through adding, commiting, pushing, and pulling. 6:59 PM - jrayhawk: I'll probably be around tomorrow. 6:59 PM - [FunnyFarm] Varinger: Will I want to do this from this directory? 6:59 PM - jrayhawk: I think cygwin defaults to your home directory. It'll probably be most convenient from there, but it's up to you. 6:59 PM - [FunnyFarm] Varinger: I mean this location on the web 6:59 PM - [FunnyFarm] Varinger: the piny.be/ahl/ that you figured you wouldn't be doing fastDL hosting from? 7:00 PM - [FunnyFarm] Varinger: Or will that not cause any problems in the future? 7:01 PM - [FunnyFarm] Varinger: By the way--if possible--some rules about not syncing ztmp files might be handy too :o 7:01 PM - jrayhawk: I don't entirely understand the question. You, I, my fast download, and my running servers will be periodically pulling from git+ssh://piny.be/srv/git/ahl.git (or the read-only git://piny.be/ahl). The website is a simple interface for viewing and editing the contents of that repository. 7:01 PM - [FunnyFarm] Varinger: Ah 7:01 PM - jrayhawk: Oh, okay. I don't even know what those are for. 7:01 PM - [FunnyFarm] Varinger: Those are HL's compressed fileformat 7:02 PM - [FunnyFarm] Varinger: For use with trickle downloads, direct from game servers 7:02 PM - [FunnyFarm] Varinger: So basically: Taking up space on a fastDL host 7:02 PM - jrayhawk: I can make git ignore those, yeah. 7:03 PM - [FunnyFarm] Varinger: Ok, so basically you, me and your servers should likely be the only thing actually getting/adding files from/to the piny site? 7:05 PM - jrayhawk: If Pockets has the patience to go through all this shit, he might, too. 7:05 PM - [FunnyFarm] Varinger: As noted previously: Likely! :o 7:05 PM - [FunnyFarm] Varinger: Butokthen 7:07 PM - [FunnyFarm] Varinger: And then? 7:07 PM - jrayhawk: THEN WE TAKE OVER THE WORLD 7:10 PM - jrayhawk: Ba ha ha cgit is not dealing with this gigantic repository very gracefully. 7:10 PM - jrayhawk: https://secure.piny.be/cgit/ahl/ it takes *forever* to load 7:11 PM - [FunnyFarm] Varinger: ! 7:12 PM - jrayhawk: I'm guessing after a dozen commits, it'll take the laughable "+376474 line" initial import off the main page and will work a little better. 7:13 PM - [FunnyFarm] Varinger: I don't remember if this was you or crono I last talked to about this, but: Don't forget to make it sanitize upper-case file requests into lower case, if you're gonna go lowercasing the filenames :o 7:13 PM - jrayhawk: Yeah, I just regenerated all the .res files so I can hopefully avoid most of those problems. 7:14 PM - [FunnyFarm] Varinger: Eh? 7:14 PM - [FunnyFarm] Varinger: Not really what I meant 7:14 PM - jrayhawk: Next I need to do the .ini files so I can do the same with models. 7:14 PM - jrayhawk: Yeah, I know what you meant. I'm hoping to avoid having to do that. 7:14 PM - [FunnyFarm] Varinger: I mean that AHL/HL request filenames of some types (sound and I think models) by the way the mapper had them named when he selected them for use on his system 7:15 PM - [FunnyFarm] Varinger: So even if your .res files are fineanddandyandaskingforlowercase 7:15 PM - [FunnyFarm] Varinger: You may still end up slow-loading an upper-case named file because of something hard-coded into the map bsp 7:15 PM - jrayhawk: Huh. Crappy. 7:15 PM - [FunnyFarm] Varinger: Which can lead to double-downloads, I found it 7:16 PM - [FunnyFarm] Varinger: That's why I end up ripenting some maps for no other reason than "This jackass had alternating caps in his filenames" or something along those lines 7:16 PM - [FunnyFarm] Varinger: Sometimes. Thankfully not often, but it's not something I alwaysalwaysnotice 7:16 PM - [FunnyFarm] Varinger: I've been getting better about it, though, since I noticed it was a possibility 7:16 PM - jrayhawk: Thank you, having to deal with that shit irritates me. 7:20 PM - [FunnyFarm] Varinger: I think it's sprites, wads, and gfx/env/ (skyboxes) that don't have to worry about that, because HL doesn't request those without a res file 7:21 PM - [FunnyFarm] Varinger: Don't you wish you were running an HL2-based server right about now? ;) 7:21 PM - [FunnyFarm] Varinger: Apparently, you can cram everything into a single file :o 7:21 PM - [FunnyFarm] Varinger: I bet it's like playing from zip files! 7:22 PM - jrayhawk: Which is basically what most games since Quake 3 do anyway! 7:22 PM - [FunnyFarm] Varinger: Heheheh. I would have no idea 7:22 PM - [FunnyFarm] Varinger: That is how hardcore and/or lazy a gamer I am :o 7:22 PM - jrayhawk: I was pretty happy when I discovered that the System Shock 2 resources were all zip files. 7:22 PM - [FunnyFarm] Varinger: Hee 7:22 PM - jrayhawk: Shodan could talk to me every day <3 7:22 PM - [FunnyFarm] Varinger: That's kinda surprising :o 7:23 PM - [FunnyFarm] Varinger: Considering how far back that one goes : 7:23 PM - [FunnyFarm] Varinger: If I'm not mistaken 7:24 PM - [FunnyFarm] Varinger: So about how much time should I leave between "when I intend to go to bed" and "when I sit down to begin the initial git-tasticizing"? 7:27 PM - jrayhawk: Not sure. It'll be a gig of data to download and twelve thousand files/directories to write out. 7:27 PM - [FunnyFarm] Varinger: I just mean to start 7:27 PM - [FunnyFarm] Varinger: Will I have to sit at a loading screen waiting for the directory to load before I can begin the download? 7:27 PM - [FunnyFarm] Varinger: Or will I be able to sit down, type the equivalent of "go here get everything be back in the morning"? 7:27 PM - jrayhawk: No, the download and unpacking all happens automatically with the git clone command. 7:28 PM - jrayhawk: All you need to do is enter your password. 7:28 PM - [FunnyFarm] Varinger: Okiedokers. 7:28 PM - jrayhawk: If I had SSH key stuff set up right, you wouldn't even need your password. But I don't, yet. 7:29 PM - [FunnyFarm] Varinger: Slaqr [FunnyFarm] Varinger is now Away. [FunnyFarm] Varinger is now Online. [FunnyFarm] Varinger is now Away. [FunnyFarm] Varinger is now Online. [FunnyFarm] Varinger is now Away. [FunnyFarm] Varinger is now Online. 8:16 PM - jrayhawk: Okay, so, I need help modeling the next part: the different servers are going to do different things. At the very least, server.cfg, and mapcycle.txt will be different and thus have to be dynamicly generated after a git pull; what else should I worry about? 8:17 PM - [FunnyFarm] Varinger: Map configs 8:17 PM - jrayhawk: Hmm. These are the .ini files? 8:17 PM - [FunnyFarm] Varinger: If you want to get fancy, stripper2 configs, too. That's if you want to get fancy, though. You might not want to go that far 8:17 PM - [FunnyFarm] Varinger: .ini files, mapname.cfg files, in case you want to tweak settings on a given map (like putting bankdoom to have a lower timelimit than your server normally has) 8:17 PM - jrayhawk: Haha 8:17 PM - jrayhawk: That's a good idea. 8:18 PM - [FunnyFarm] Varinger: You laugh, but I did it already :p 8:18 PM - [FunnyFarm] Varinger: Nobody's noticed that most of the stock AHL maps end 6 minutes earlier :p 8:18 PM - [FunnyFarm] Varinger: Some small maps, too. Like mcdonalds or whatnot 8:18 PM - jrayhawk: That's fantabulous. 8:18 PM - [FunnyFarm] Varinger: Also, good for allowing some maps to toggle goal entities on/off in contrast to what your server normally does 8:19 PM - jrayhawk: Can you give me complicated example .ini, .cfg, and stripper2 configs to muddle over? 8:19 PM - [FunnyFarm] Varinger: Like the GHGs, which are generally set to nogoals, I've made watersedge allow goals so that it gets that whole fort-smashing thing going 8:19 PM - [FunnyFarm] Varinger: Sure. Stripper2 is only if you want to use that plugin, though 8:19 PM - jrayhawk: Probably not soon, but eventually. 8:19 PM - [FunnyFarm] Varinger: It's handy for stuff, like relatively on-the-fly spawnpoint adjustment 8:20 PM - [FunnyFarm] Varinger: And, for DM modes, adding weapons without having to ripent the map itself 8:20 PM - jrayhawk: And de-breaking missle launchers. 8:20 PM - [FunnyFarm] Varinger: And, in fact, you can use it to add weapons to TDM/teamplay/whatever modes 8:20 PM - jrayhawk: I assume. 8:20 PM - [FunnyFarm] Varinger: Missile launchers? 8:20 PM - [FunnyFarm] Varinger: Oh, right 8:20 PM - [FunnyFarm] Varinger: The crashy turrets? 8:20 PM - [FunnyFarm] Varinger: Yeah 8:20 PM - [FunnyFarm] Varinger: You can remove them with stripper2 8:20 PM - jrayhawk: That is good news. 8:23 PM - jrayhawk: Looks like you'll probably want to run the cygwin setup.exe again and grab a text editor. vim if you're feeling brave, nano if you're not. 8:24 PM - jrayhawk: Or both. Whatever. 8:24 PM - [FunnyFarm] Varinger: Oh, and if you're going to end up with differing team .inis, you'll also be wanting different .res files 8:24 PM - [FunnyFarm] Varinger: Oh? What'm I gonna be text-editin'? 8:24 PM - jrayhawk: Iiiinteresting. 8:24 PM - jrayhawk: Being able to text-edit commit messages is useful. 8:24 PM - jrayhawk: Not strictly necessary, though. 8:25 PM - [FunnyFarm] Varinger: Or anyway, you'll want different .res files if you're using custom player models. If you're using stuff that comes with the installer, it makes no difference 8:25 PM - [FunnyFarm] Varinger: Can you yourself handle filenames beginning with underscores? 8:25 PM - jrayhawk: Yeah. 8:25 PM - [FunnyFarm] Varinger: 'k-o 8:26 PM - jrayhawk: hmm. I suppose resgen doesn't gracefully handle those team model changes. 8:26 PM - jrayhawk: Golly, how complicated. 8:26 PM - [FunnyFarm] Varinger: Resgen doesn't know anything about team models : 8:26 PM - [FunnyFarm] Varinger: Seein' as those models aren't part of the map's entities 8:26 PM - [FunnyFarm] Varinger: It's not much trouble adding model entries, though 8:27 PM - [FunnyFarm] Varinger: I made a template for that stuff 8:27 PM - jrayhawk: That would explain all of my problems when pockets wanted a TDM server. 8:27 PM - jrayhawk: Yeah, I can automate that by parsing ini files. 8:27 PM - [FunnyFarm] Varinger: Ohyeah, I remember that. The weirdness with the model stuff 8:27 PM - [FunnyFarm] Varinger: ICH NEIN STACHENMODELEN. 8:32 PM - [FunnyFarm] Varinger: How are you with 7zip? 8:32 PM - [FunnyFarm] Varinger: Not that it should matter in this particular instance : 8:32 PM - jrayhawk: I am vaguely aware of the crazy shit that it can do. 8:32 PM - [FunnyFarm] Varinger: So maybe I should put it this way: What archive type would you prefer I put this stuff into? 8:34 PM - jrayhawk: attach here: http://piny.be/ahl/architecture/ 8:34 PM - jrayhawk: if you don't mind 8:34 PM - [FunnyFarm] Varinger: Oihey? I was just gonna upload it to happyfun downloadland 8:35 PM - [FunnyFarm] Varinger: Is that doable, or does that cause things to be more squicky somehow? 8:35 PM - jrayhawk: Makes more sense to keep it all together. 8:35 PM - jrayhawk: But I can do it just as easily. 8:35 PM - jrayhawk: So whatever you like. 8:35 PM - [FunnyFarm] Varinger: Ok, so what filetype? zip, rar? Something more obscure? :o 8:36 PM - jrayhawk: The raw .ini and .cfg files. 8:36 PM - [FunnyFarm] Varinger: Ok then. You win THIS round. 8:36 PM - jrayhawk: I'LL ROUND YOU! 8:36 PM - [FunnyFarm] Varinger: I BET YOU ROUND UP. CHEATER. 8:36 PM - jrayhawk: I'LL BET YOU! 8:37 PM - [FunnyFarm] Varinger: ALWAYS BET ON BAK 8:37 PM - [FunnyFarm] Varinger: Wait. You don't know me by that name 8:37 PM - [FunnyFarm] Varinger: Way to botch the joke! 8:37 PM - jrayhawk: i can laugh awkwardly at a joke i don't get if it would clear up the atmosphere 8:37 PM - [FunnyFarm] Varinger: It MIGHT. 8:38 PM - [FunnyFarm] Varinger: Try it. 8:38 PM - jrayhawk: ha ha ha 8:38 PM - jrayhawk: i am calling you The Notorious B.A.K. from now on 8:38 PM - [FunnyFarm] Varinger: Heh 8:38 PM - [FunnyFarm] Varinger: I am so copy/pasting that to people who will get it ;) 8:38 PM - jrayhawk: The Endless I.K.O. 8:39 PM - [FunnyFarm] Varinger: Heh 8:39 PM - [FunnyFarm] Varinger: You flatter me! 8:39 PM - [FunnyFarm] Varinger: In your conflation 8:39 PM - jrayhawk: I'LL FLATTER YOU! 8:39 PM - jrayhawk: wait, shit 8:39 PM - [FunnyFarm] Varinger: Woobits! 8:41 PM - [FunnyFarm] Varinger: Ok. I uploaded a bunch of the templates I use, plus the stripper2 config readme 8:41 PM - jrayhawk: Danke. 8:41 PM - [FunnyFarm] Varinger: Right-o 8:45 PM - [FunnyFarm] Varinger: Lemme know if you need clarifying on any of that... stuff 8:45 PM - jrayhawk: Right-o. 8:45 PM - [FunnyFarm] Varinger: I'LL RIGHT-O YOU. Again. 8:45 PM - jrayhawk: NO DONT 8:45 PM - [FunnyFarm] Varinger: K 8:45 PM - jrayhawk: THANKS, YOU ARE A REAL PAL 8:45 PM - [FunnyFarm] Varinger: I REALLY AM MAN, NO PROBLEM BUDDY 9:01 PM - [FunnyFarm] Varinger: Huh. I thought I saw a clone thingie earlier, but I don't now. How do I go about clonimafying this thingie? Or is it not ready for that anyway? 9:01 PM - jrayhawk: 6:53 PM - jrayhawk: Anyway, the thing you probably want is to 'git clone varinger@piny.be/srv/git/ahl.git', but this will take a loooong time and should probably be done overnight. 9:01 PM - [FunnyFarm] Varinger: Man, that was a while back 9:02 PM - [FunnyFarm] Varinger: Soyeah. I was planning on going off to watch recordamafied televisions and figured "Heywhynotnowthat'snotabadideaatall" 9:02 PM - jrayhawk: I'm pretty sure you can safely interrupt it and have it continue the network transfer portion intelligently later. 9:02 PM - [FunnyFarm] Varinger: Ah 9:02 PM - [FunnyFarm] Varinger: Also nice 9:03 PM - jrayhawk: So yeah, perfectly fine idea. 9:03 PM - [FunnyFarm] Varinger: You did mean @pony.be, right? Not piny.be? 9:03 PM - [FunnyFarm] Varinger: Ohwait 9:03 PM - [FunnyFarm] Varinger: No. there it is 9:03 PM - [FunnyFarm] Varinger: Weird. Where'd I get pony from : 9:04 PM - [FunnyFarm] Varinger: From srv/rbin$ ? 9:05 PM - jrayhawk: No, use 'logout' first. 9:05 PM - [FunnyFarm] Varinger: rbash: logout: not login shell: use exit? 9:05 PM - jrayhawk: exit 9:05 PM - [FunnyFarm] Varinger: I'm going to do that then :p 9:05 PM - jrayhawk: whatever 9:05 PM - jrayhawk: THAT DUMB THING THAT IS REALLY CONFUSING BECAUSE UNIX HATES EVERYONE 9:06 PM - [FunnyFarm] Varinger: Could not switch to varinger@piny.be/srv/git 9:06 PM - [FunnyFarm] Varinger: Fatal, even! 9:06 PM - jrayhawk: let's see now, what did i fuck up 9:06 PM - jrayhawk: oh, add a colon between piny.be and /srv/git/ahl.git [FunnyFarm] Varinger is now Away. [FunnyFarm] Varinger is now Online. 9:16 PM - [FunnyFarm] Varinger: Should I expect anything that'd require input? By your previous comments, I'm guessing not, but I could be wrong! 9:16 PM - jrayhawk: Only for the password. 9:16 PM - jrayhawk: Which should be at the beginning. 9:17 PM - [FunnyFarm] Varinger: Ok, took care of that already 9:18 PM - [FunnyFarm] Varinger: So, when it says receiving objects ##%. To what does that percentage refer? 9:19 PM - jrayhawk: Git stores changes as compressed objects. In this case, it's about ~6000 compressed files. 9:20 PM - jrayhawk: In the git model, you have a local repository that you can check stuff out of. This is what the large number of objects are. 9:21 PM - jrayhawk: Those objects will be decompressed into a working copy. 9:21 PM - jrayhawk: Which will be a normal directory. 9:21 PM - [FunnyFarm] Varinger: TeeheelikeHL 9:21 PM - [FunnyFarm] Varinger: But should I take that 35% to mean it's 35% done, or is it something else it's talking about? 9:21 PM - jrayhawk: It's 35% done with the transfer. 9:22 PM - [FunnyFarm] Varinger: Neatsome 9:22 PM - [FunnyFarm] Varinger: Then I am to be AFKs! 9:22 PM - jrayhawk: I'LL YAM YOU! 9:23 PM - [FunnyFarm] Varinger: Gross, yams! [FunnyFarm] Varinger is now Away. 9:25 PM - [FunnyFarm] Varinger: Unless it suddenly gets a lot slower, I'm surprised you said to leave this going overnight :o 9:25 PM - [FunnyFarm] Varinger: AFKforrealnow!