----------------------------------------------- | AHL CVAR List | ----------------------------------------------- Clientside ---------- hud_fastswitch 1/0 - fast weapon switching crosshair n - choose your crosshair eyecandy n - how many effects happen on screen at once. Can cause "too many particles" if set too high r_decals n - number of decal effects. Set it to 4096 if your system can handle it. AHL loves decals. gore_level n - how much blood/gibs appear cl_wallfx 1/0 - wall debris on/off cl_wallfxscale n - size of the debris cl_muzzlefx - First person muzzle flashes on/off cl_externalmuzzlefx - 3rd person muzzle flashes on/off cl_bloodfx - blood particles on/off cl_forcefps 1/0 - force rush mode to stay in first person cl_autotime 1/0 - automatic rush mode on/off cl_slowsound 1/0 - slow sounds down when in rush mode cl_norushmode 1/0 - never uses rush mode. Use this if you have wierd things happening in multiplayer, or just dont like rush. cl_bodystay n - how long bodies stay on screen in seconds 0 = forever cl_screentilt n - screentilt 0-8 0 = off 8 = max cl_menubars 1/0 - removes the help bars from the top + bottom of the screen in spectator mode hud_takeshots 1/0 - takes a screenshot of the scoreboard at the end of each level super_volcanos - super volcano mode added by demand of the sexehbot Serverside ---------- mp_tkdeal n - how to deal with TKers 2 = kick 1 or 0 = punish mp_chasecam n - chase cam 0 = off 1 = on 2 = teammates only mp_allowspectators 1/0 - allows free floating spectators mp_allowpractice 1/0 - allows gun fights whilst waiting for the round to start mp_tkbantime n - how long a TKer will be banned for mp_balanceteams 1/0 - allows you to play with unbalanced teams mp_forcebalance 1/0 - forces the player to join the team with fewest players mp_fraglimit n - max kills before level change (DM + LMS Only) mp_timelimit n - max time before a level change mp_roundtimelimit n - max time a round can last mp_forcerespawn 1/0 - whether a player is forced to respawn in DM/roundless TP mp_gametype 1-5 - different game modes mp_friendlyfire 1/0 - whether team mates can cause damage sv_logdamage 1/0 - writes the damage caused to each player to the logs sv_logchat 1/0 - writes conversations to the logs sv_floodcount n - flood prevention, you can say x things in y seconds. This is the x. sv_floodtime n - flood prevention, you can say x things in y seconds. This is the y. bot_snipe 1/0 - when running bots bot_wp_edit 1/0 - turns on bot editing mode sv_wpedit 1/0 - allows the server/computer to edit bot waypoints mp_bots n - adds bots. Enter a number. kickbot "name" - kicks the bot you name. Using kick rather than kickbot will make ahl crash (dont know why :( ) sv_botgrudge 1/0 - Set bots to auto forgive team kills